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Super Mario Kart on Virtual Consoles
Finally, this classic game has made its way on the Wii Shop Channel last April 2nd! Grab your copies now!

Halo: Reach To Launch September 14
Virtually a shoe-in for one of this year’s biggest sellers, Bungie’sHalo: Reach has received its release date: September 14, 2010.
At the same time, the company announced it’s seen 2.7 million users participate in Reach‘s multiplayer Xbox Live beta — a number it says makes it the biggest console beta test on record.
Reach beta users have played more than 13 million games and put in almost 16 million hours collectively online, says Bungie. Still, the turnout was a little less than expected; Bungie’s Brian Jarrard told the Seattle Times the team expected “upwards of 3 million” users in the beta.
Bungie has had high aims for Reach, and has promised marketing on a grander scale than past titles in the franchise’s history. Microsoft is banking on the launch, too — the exclusive property has been directly correlated with the Xbox brand since it originated.
“Just as Halo: Combat Evolved catalyzed the success of the original Xbox to define a decade of entertainment, Halo: Reach will push the boundaries for what’s possible in video games and help make 2010 the biggest year in Xbox history,” enthused Microsoft Game Studios corporate VP Phil Spencer.
news article source: http://www.gamasutra.com/view/news/28664/Halo_Reach_To_Launch_September_14.php
Celebrating PAC-MAN’s 30 Years
One of the most famous game Pac-Man is celebrating its 30th year today. Pac-Man was originally created by Japanese designer Toru Iwatani of Namco company. This game was published by Midway Games for the U.S. market in the early 1980s.
Click the image below to visit the Official PAC-MAN 30th Anniversary Destination!
Joining this celebration, Google has created the first interactive Pac-Man doodle just located just above its search which also can be played. Just enter in the search field and click the button ‘Insert Coin’ and the game will start automatically. You can move using the arrow keys.
Bungie’s Bountiful Beta | gameindustry.com
What a week and a half it has been! Being a Spartan has never been more exciting!
If you’re one of the fortunate ones who happened to already be in possession of a copy of Halo: ODST or one of those irrationally impulsive gamers such as myself who prematurely traded in their copy of ODST before the beta, but was just lucky enough to find a used copy of the game at the local Gamestop before they sold old out, then you know where I’m coming from: The Halo: Reach Beta is an absolute blast to play.
For starters the game looks fantastic. The character models have been completely re-done, a lot more fleshed out and detailed than ever before and on top of that they can be customized to fit your specific tastes and style of play. The environments, though I’m basing this off of only the few maps that come with the beta, are well constructed for multiplayer matches. Every map seems sizably large and well-routed so that there is a good balance of air assault, guerilla warfare, surprise attacks, and sniping going on.
The weapons have been over-hauled a lot. The classic Elite “Needler” weapon has been beasted out with fully-automatic homing rounds which can easily break down your opponents shields in a matter of seconds if you know what you’re doing, and the covenant assault rifle packs arguably a little more punch and seemingly faster rounds in the new version to name a few.

But, of course, a beta would not be a beta unless there wasn’t something new and shiny with lots of fire power to shoot at and destroy your opposition with. Fresh off the assembly line we have the covenant “DMR” or Designated Marksman Rifle, good for medium to long range attacks sporting semi-automatic capabilities and a long range scope for those hard to reach enemies. The “M319 Grenade Launcher” which can fire and bounce around frag grenades into to well populated enemy flanks can cause lots of destruction, and for toppers can remotely detonate the grenades it fires turning them into deadly land mines wherever they come to rest should the user hold down the trigger button and release it at just the right time. Nasty piece of work.
On the Elite side the new “Needler Rifle” is the long range version of its little cousin packing a lot of fire power and accuracy from over a long distance. The “Plasma Repeater” which is sort of the answer for the covenant assault rifle, fires a barrage of pulse shots at the enemy depleting armor and health in a few seconds when placed in the right hands. One of the hottest new weapons to talk about, however, is the “Focus Rifle” which can fire a powerful laser beam from long range with tremendous accuracy. Packing a serious wallop, this weapon is nasty at nearly any distance making it one of the most respected weapons of the new arsenal.
But, seriously what’s really new about this years Halo besides a few weapons and maps? I mean that’s typical for most FPS shooters, right? To some it all up in one word: Gameplay. That’s right all you arrogant, high-strung vets out there who think you hold the world of Halo in the palm of your hand. The game has changed significantly. New strategies and situations come into play now and one thing’s for certain: No battle is a given with this game.
This year you can choose a “loadout” or class of armor specs before you go into battle, and between respawns, the first of which is “Airborne.” This loadout includes “jet packs.” That’s right I said jet packs. Players can fly significant distances across the map with limited bursts from their jetpack. The pack continually recharges when not in use and with careful strategy and patience you can quickly be on your way again. Just be mindful that your altitude isn’t too high after you’ve rained terror from the skies and run out of juice in mid-air, else you won’t live to tell about it.
Continue Reading on gameindustry.com..
Special GiN Preview
By: Jevon Jenkins
GiN Senior Reviewer
Gartner: mobile gaming worth $5.6 billion this year
(www.mobile-ent.biz) - Up 19 per cent increase on 2009 thanks to apps and micropayments

Gartner estimates up to 80 per cent of all mobile apps downloaded are games, and that up to 70 per cent of them are “free.” However, the huge growth in emerging markets, where consoles are not well-established, and the availability of micropayments, are pushing revenues to new heights.
It says growth will continue to 2014, when the market is projected to reach $11.4 billion.
“The hype around mobile application stores has opened this market up to numerous publishers and developers – further expanding revenue potential and competition in this industry,” said Tuong Nguyen, principal research analyst at Gartner.
“Although we expect most mobile gamers to continue to gravitate toward ‘free’ games, we do not expect the ad-supported model to take off within the next three years – despite the success we have seen with this approach in the Japanese market.”
Gartner says UI, carrier billing and search are also helping the market to grow.
Article Source: http://www.mobile-ent.biz/news/
Posted: Monday, 17th May 2010 at 12:11 pm
UK’s TOP 40 ENTERTAINMENT SOFTWARE(ALL PRICES), WEEK ENDING 15 May 2010
source: www.chart-track.co.uk
FIFA Just Holds Off Alan Wake And Lost Planet 2

17/May/2010
‘2010 FIFA World Cup South Africa’ (-42%) hits a hat-trick of weeks at No1 despite strong competition from 3 new games making their debuts in the Top 5 this week.
Microsoft’s Xbox 360 title ‘Alan Wake’ enters at No2, only 1,000 sales behind FIFA. First announced back in 2005 and developed by Finnish Max Payne developer Remedy Entertainment, Alan Wake also tops the Xbox 360 chart almost 12,000 sales ahead of Capcom’s newcomer ‘Lost Planet 2’. Although released early (on Tuesday rather than Friday) and on both Xbox 360 and PS3, ‘Lost Planet 2’ has to settle for No3 in the All Formats Chart. Ubisoft’s ‘Just Dance’ falls to its lowest position for 7 weeks, slipping to No4 but maintaining its position as the week’s top selling Wii game despite a 19% drop in sales. EA have this week’s third new entry at No5 with ‘Skate 3’ and is the most represented publisher in the Top 10 thanks to a 5% rise in sales for ‘Battlefield: Bad Company 2’ at No6. READ MORE
Little Big Planet 2 Debut Trailer
The new platform for games!
LittleBigPlanet™ for PS3™, LittleBigPlanet™ 2 for PS3™ and LittleBigPlanet.com are developed by Media Molecule.







